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- *****************************************************************************
-
- This product may be freely distributed, provided only a nominal fee is
- charged, and all files are distributed together. (It won't work if they're
- not all there, anyways!)
-
- If you enjoy the game, please show us by sending $10 to -
-
- Jim Boyd
- 1120 Holleybank Drive
- Matthews, NC 28105
-
- This game was shareware when first released, so therefore I suppose it
- still is, but no donation is necessary -- but anything you feel the game is
- worth would surely be appreciated!!
- I won't promise anything if you do send $$$, but if I decide to upgrade
- the game and fix a few bugs, I'll contact you and inform you that a
- "new-improved" version is available. This game has been out for about 2
- years, and we have heard very few problems...
-
- PACMAN87 was/is written entirely in Lattice C 3.10.
-
- *****************************************************************************
-
- PacMan 87
-
- Instructions
-
- 1- Format a disk floppy and name it "PM".
- (The game MUST be run off a a disk named PM. I suppose all you
- hard drive users could get away with a judicious ASSIGN or two.
- I know, I know... but we were young and hard drives weren't available
- then!)
-
- 2- If the you have the files in the "ZOO" format, copy PM87.zoo to your
- disk named PM, and unzoo the files with the following command:
-
- zoo x// pm87.zoo
-
- If not, copy the files into the directories as shown below. In either
- case, you should end up with the following directory structure:
-
- Animations
- etraps.frames ftrap.frames
- ktraps.frames ttrap.frames
- Sounds
- die1 gst
- trav
- Levels
- level1.dat level2.dat
- level3.dat level4.dat
- level5.dat
- PacMan87 topten
- PacMan87.Doc
-
-
- 3- Pacman 87 is a CLI-only game. This means it can only be run from the
- CLI by typing:
-
- run PM:Pacman87
-
-
- Game Features:
-
- 1- PacMan 87 was designed to be played just like the original game. There
- are some MAJOR differences though such as Traps (Fire pits, Stabbing
- Knives, Electric Arcs and Flame Throwers) that must be avoided!
-
- 2- PacMan 87 has 3 different levels of difficulty: 1- Easy, 2- Medium,
- and 3- Hard.
-
- 3- The sounds can be toggled on or off.
-
- 4- The Game keeps track of the Top Ten scorers and automatically sorts and
- prompts for you to input your initials thru joystick movements.
-
- 5- All of the features are accessed thru Pull Down Menus.
-
- 6- The object of the game? Survive! The more points you get the harder this
- is.
-
- 7- There are 5 levels to play and you can go back and forth to and from
- these levels via the cycling stairways. You'll figure it out!
-
- 8- ALL pills must be eaten on ALL levels before you start over with full
- boards.
-
- 9- You do not have to eat all the pills on one level before proceeding to
- another level.
-
- 10- The different levels are different colors and you MUST remember where
- you are at as well as which levels have pills remaining on them.
-
- 11- Pause and Play is selected thru the Fire Button or PAUSE/PLAY
- gadgets at the bottom of the screen.
-
- 12- Place your joystick in port #2.
-
- 13- To quit the program select the QUIT gadget at the bottom of the screen.
-
- 14- Although this program was set up for a multitasking environment it is
- suggested that you do not do this OR have any other programs running
- that require sounds or sprites (Other than the pointer). For the
- animation sequences to react properly and smoothly this is required.
- If you do multitask this program it will sleep quietly as well as
- automatically pause when the background gadget is selected.
-
-
- Steve Jacobs/Jim Boyd
-
-